C# Constructor
In C#, a constructor is the member of the class and is automatically invoked once the object of the class is created. It is like a method in a program and is used for the initialization of the data members …
In C#, a constructor is the member of the class and is automatically invoked once the object of the class is created. It is like a method in a program and is used for the initialization of the data members …
C# is an object-oriented programming language and classes and objects are the fundamental components of OOP’s. Everything in C# is built upon classes and objects. Let us learn classes and objects with an example. C# Class A class is a user-defined …
An exception is an event or an error that arises during the execution of a program i.e. during run–time. The occurrence of an exception in a program disrupts the normal flow of instructions. So to handle such errors, we use …
A string is a sequence of characters that is an object of std::string class in C++. Memory to a string is allocated dynamically that is we can assign memory during runtime as required. Various operations are performed on a string such as …
As you have studied in C preprocessor before, C++ preprocessor also has the same exact concept of it with a change in coding. As the “pre” means beforehand, similarly it means processing something before passing it on further. The preprocessor …
Suppose there is a function called abc() in your code and you are also using some library that has the function with the same name as abc(). Now while executing these functions, the compiler will not know which one to …
Till now, we have seen the use of iostream standard library that provides us with cin and cout methods to take input and print output respectively. Here we will learn about another library to handle files. Files are used to store …
An enumeration is a user-defined type that consists of a set of named integral constants. These constants are fixed constant. The keyword enum is used to define these data types. Syntax of enums enum enum_name{const1, const2, ……. }; enum_name: Name …
The relation of structure and function in C++ is that just like any other argument passed in a function, a structure can also be passed. Passing structure to function in C++ We can pass and access the structure to function …
A pointer in C++ can also be created for a user-defined type like structure. It is similar to those pointers that point to the native data types such as int, float, etc. Visit pointers and structures to learn more about …